How 1968 Shaped the Characters and World of Mafia III
Bill Harms, Narrative Director at Hangar 13 and Lead Writer of Mafia III, discusses the challenges involved in creating a video game set in New Bordeaux, a fictional version of New Orleans, during the tumultuous time-period of 1968. Bill will delve in to the research and development process that informed the game's characters and overarching narrative, and the decisions that drove the inclusion of sensitive issues such as the era's racial tensions.