GameDev Areathis projects is a part of GameDev Area initiative
Nathan Cheever
Hangar 13

Valentin Wirth

Senior Cutscene Editor

Valentin is a Cutscene Editor at Hangar 13 responsible for creating cinematics for Mafia 3 and its DLCs. Previously he has worked on trailers, commercials and animated shorts for games and TV.

Some of the games Valentin worked on
Valentin on Game Access '17

Telling visual stories
How are cinematics created? And how does each step from script to motion capture, through editing and lighting contribute to support story and characters? We will go through our pipeline and explore how each step can help build tension and express your story.