GameDev Areathis projects is a part of GameDev Area initiative
Mateusz Tomaszkiewicz
CD Projekt RED

Mateusz Tomaszkiewicz

Principal Narrative Designer

Principle Narrative Designer at CD Projekt RED, former Quest Design Lead for The Witcher 3: Wild Hunt. I started working for CDPR in 2008 as a QA Specialist, and moved on to Design shortly after. I'm passionate about video games and always looking for ways to improve immersion within our games.

Some of the games Mateusz worked on
Mateusz on Game Access '17

Quest design in The Witcher 3
Lecture will describe process of quest design in The Witcher 3 - our pipelines, issues we encountered and our solutions to those. It'll contain both our assumptions from early stages as well as practical examples from the development process.